Computer graphic hardware market to hit $138bn by 2022-Report
The global computer graphics hardware market is expected to hit a $138billion value in 2022, a $7billion increase in a year, a report by BuyShares.co.uk has revealed.
The surge in the use of mobile phones, the explosive growth of the gaming industry, and the evolving web technology have all been major factors driving the computer graphics hardware market.Although the entire industry was affected by the COVID-19, with global revenues slipping by $4 billion in two years, 2022 is set to witness a significant recovery. Even as mobile devices generate nearly half of the revenues, Game Consoles to Witness the Biggest growth.Computer graphics are a core technology in video games, digital photography, special effects in movies, computer displays, and many specialized apps. However, over the years, it has also become essential in providing innovative solutions and top-notch services across different business sectors, from retail and finance to interactive advertising.
The graphics processing units (GPUs) have also become vital for crypto mining computers to solve hashing algorithms efficiently. At the same time, mobile GPUs are designed to accelerate graphics apps, user interfaces, and 3D content on smartphones, tablets, wearables, and IoT devices.
According to Jon Peddie Research, the global computer graphics hardware market is expected to be worth $131billion this year, with forecasts suggesting that $66billion will be generated by the mobile devices segment alone. Gaming PCs, game consoles, and workstations follow, with $36billion, and $14billion value, respectively.
In 2022, the value of the mobile devices segment is expected to rise by $1billion, the same as the gaming PCs segment. The workstations segment is forecast to reach a $16billion value, showing a $2billion increase in a year. Still, the game consoles are set to witness the most significant growth, with the total value of this segment growing by $3billion year-over-year to $17billion on a global level.
